package network;

import java.net.Socket;

import controller.GameController;


public class ConnectionManager {
	
	private IncomingCommunication incoming;
	private OutgoingCommunication outgoing;
	
	public ConnectionManager(GameController gameChain){
		//create incoming comm
		//create outgoing comm
		
	}
	
	
	public void addConnection(Socket sock){
		
	}
	
	public void removeConnection(){
		
	}
	
	
	

}
